Friday, May 4, 2012

Cross crit

Feedback:
  • creating a new landmark:
    • consider the feeling of the existing landmark (water tower) and replicate this?
    • how does this relate to the existing tower? is there a relationship? can you see them both at the same time?
    • make the tower more prominent - colour, height
    • minimise visual impact of the ground level building forms**
    • nice to have something to aim for/to see and know that is where you have to walk to - a visual destination, landmark etc
  • **minimising the visual impact of the ground level forms:
    • green roof
    • build up the south sides with dirt to make a new landscape there - need to consider then how to ensure light enters labs from above on the South side.
    • green roof will emphasis the inside/outside blurring
    • glazing on north and west walls to give reflections
  • lookout function:
    • consider how the roof below will look - green roof will fit here nicely...
    • stairs
  • connection between tower & accommodation/labs:
    • an open ramp - inside/outside, external but covered? would need to consider how this shades the void
    • ramp down between the two blocks to access the void
    • doors between the 2 blocks via the void
    • access to accommodation from the South as well, then down to the labs
  • treatment of the void:
    • green wall on the east facing wall, perhaps with deciduous vines to give more light during winter
    • ramp down from north side?
    • ramp across the void from tower to accommodation

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